Game Designer, Systems Designer, Illustrator
Miree Kim
Hello and welcome! I'm a game design student at ArtCenter College of Design, specializing in core gameplay design, system design, and immersive design. With a unique background in diplomacy and fine art, I bring a multidisciplinary perspective to the gaming world.
My goal is to create thought-provoking experiences that resonate with players long after the game is over. I strive to craft memorable worlds and mechanics that spark conversations among friends and within the broader gaming community.
Portfolio
Game Projects
Planetas
Mobile Arcade
Unity 2D
Solo Project
Systems/UI/Programming
Because Its There
3rd person Roguelike Shooter
Unity 3D
2023 Capstone
Systems/Production
Noroi
Alternative Controller
Unity 2D
Team Project
Systems/UI/Programming
Shrew Chew
3rd person Platformer
Unity 3D
Team Project
Systems/Programming/Modeling
Wind and Child
SideScrolling 2D Puzzle Adventure
Unity 2D
Solo/Team Project
Systems/Programming/Illustration
Go On
PC Platformer
Unity 2D
Solo Project
Systems/Level/Programming
Mini Games/Game Jam
Kizuna
2D Co-op Minigame
Unity 2D
Solo Project
Programming/Animation
Nemean LIon
Minigame
Unity 2D
Solo Project
Programming/Illustration
Game Covers
Peggle Score System
Score System Breakdown
Unity 2D
Solo Project
Programming
6th Term Review Material
Project Ryeo
IP Development Project
Solo Project
Narrative, World Building
Prisma
Narrative Driven Platformer
Team Project
Directing, Systems Design
Evagore
Game Pitch
Solo Project
System Design, Narrative, World Building
Duchess Tea Time
Motion Capture Game
Unity, Leap
Team Project
Development